Tag Archives: conference

GP in RTS games paper presentation at #Evostar2014

We are presenting the poster of our paper “Tree depth influence in Genetic Programming for generation of competitive agents for RTS games” in the Evostar 2014 conference, that is being held in Granada. Several services and implementations, with new individuals … Continue reading

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Two papers accepted at GECCO 2013 conference!

Two papers related with OSGiLiath have been accepted in GECCO 2013 conference. The first one will be published at EvoSoft workshop, and it presents the technological issues of OSGiLiath and a tutorial to add new services (being more centered in … Continue reading

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